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![]() Mame Emulator Sierra Full Games ForRename this directory to for example “MAME” if needed.MAME can be started by double clicking the “ mame64” file in the folder.You can also start MAME in the terminal by using. I believe the build-in unzipper of MacOS X will create a directory with the files in it automatically when double clicking the file, which results in a directory named the same as the zip file, just without the zip extension. Version 0.163 is included in the 32 bit package.SDLMAME does not come with an install script, and the files most certainly cannot be dropped in your “Applications” folder as seen with normal Mac applications.First, you’ll need to find a good location to work from, which can be for example the Desktop (which is what I will assume from this point forward – if you choose a different location, then please substitute occurrences of the Desktop path with the path you choose).If you downloaded the package, then simply drag the “MAME” folder to your desired location ( not to the “Applications”).If you downloaded MAME manually, then you’ll need to unzip the downloaded file (I used mame0152-64bit.zip, your version might have a different filename) into a directory, so the files do not get scattered all over the place. I believe there is even een PowerPC version to be found there (older version though).SDLMAME Version 0.152 (64 bit Intel) is included in the 64 bitTweaking 4All package. Step 2 – Download and Install the SDL version of MAMEDownload SDLMAME – SDLMAME is a cross-platform version of MAME and a precompiled Mac version can be found on the “ MAME/MESS for Mac OS X” page where you will find precompiled 32- and 64-bit versions. Archive.org – Has an enormous (43 Gb!) archive of MAME Roms ( Archive.org get’s DCMA Exemption for vintage software!) MAMEDev – ROMs released by their CopyRight owners Some of these developers have graciously made their ROMs available to the public, and some of those can be found on the MAME website.Some ROMs are also considered “ Abandonware” which does not mean that Copyright may be ignored, but it’s less likely to get into trouble when using these ROMs.Some good and some “interesting” sources for ROMs ( Google is your friend) and I definitely recommend snooping around on the Internet Archive (and donate if you can): Google mail download for mac dockFreeRoms – Nice selection, you’ll also find non-MAME ROMs here. RomNation – Also a great selection of ROMs, for MAME and other emulators, and much cleaner when it comes to advertisements. RomWorld – As with CoolRom: nice selection, not limited to just for MAME … MAME cannot find the ROMs, since it’s not in the “current” directory. The latter option is so the copyright warning and the technical info won’t hold you up …Double Click Script – More user friendly …If you however start MAME by double clicking the “ mame64” file, then you’ll get an error message like the one we have just seen when we started MAME for the first time. /mame64 -skip_gameinfo in the MAME directory and you’re good to go. Leave them zipped!MAME by default looks for a directory called “ roms” (all lowercase) in the directory where MAME is started.If needed, create the folder “roms” in the MAME directory.Next step is to drag the zip files of the ROMs you’ve downloaded, or the ones your found in the package, into the “roms” folder.As mentioned before DO NOT UNZIP the ROM FILES! Step 4 – Playing your first ROM game with MAMEThere are two ways to start MAME, as we said before.Starting from the Command Line – Not exactly practical for daily use …If you start MAME from the command line, then you’re golden, type. Annoying right?As you might have seen in earlier command-line and script examples: adding the “- skip_gameinfo” parameter to the MAME statement disables this.Select the game you’d like to play with the arrow keys and press ENTER to start the selected game. Right after that some basic technical info will be displayed which you can close by pressing ENTER. The idea is to double click that script to start MAME.If you downloaded the Tweaking 4All package, then you’ll find the script “mame64.command” in the “MAME” directory.To create this script yourself, you will need to enter the following and save it as a plain file (in “TextEdit” save it with the “.txt” extension), and after that rename the filename by adding the extension “.command”, for example “mame64.command”:For each game you start, MAME will ask for confirmation that you are not doing anything illegal here (Copyright notice), for which you must type “OK” to be able to continue. But if it’s a Bluetooth device, then I would say that you’d need to pair it first with your Mac. (SDL.framework and SDL2.framework)It launches Terminal, at some point Terminal says “Process complete” On my menu bar it runs “mame 64” for a second then, it crashes.Anonymous UUID: E7EB106C-6333-452B-5549-64C131C5819CCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Codes: 0x0000000000000002, 0x0000000000000000Referenced from: /Users/USER/Desktop/*/mame64Thread 0 Crashed:: Dispatch queue: com.apple.main-thread0 dyld 0x00007fff63d7809d dyld_fatal_error + 11 dyld 0x00007fff63d7b048 dyld::fastBindLazySymbol(ImageLoader**, unsigned long) + 1392 libdyld.dylib 0x00007fff8d8398ee dyld_stub_binder_ + 13I have no experience with a PS4 controller. I am currently on Mac 10.8.5The SDL library shows in the Frameworks window.
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